Mobile Apps in Belgium

Mobile Apps in Belgium

Summary

Mobile Apps in Belgium industry profile provides top-line qualitative and quantitative Summary information including: market size (value and volume 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Synopsis

Essential resource for top-line data and analysis covering the Belgium mobile apps market. Includes market size and segmentation data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Key Highlights

The mobile applications market is valued using a bottom-up approach that takes into consideration the average number of user and/or accounts of a particular technology in a given year and the average monthly revenue per subscription (ARPS) during that same year. Non-recurring fees such as activation fees are not accounted for. Revenues are exclusive of VAT.

The Belgian mobile apps market generated total revenues of $1.8bn in 2017, representing a compound annual growth rate (CAGR) of 17.9% between 2013 and 2017.

Market consumption volume increased with a CAGR of 10% between 2013 and 2017, to reach a total of 15.5 million applications in 2017.

An increasing smartphone adoption and rising mobile internet penetration in recent years have spurred demand for apps in the Belgian market. Furthermore, demand has been increasingly comprised by paid apps since 2015, inflating the value of the market at a growth rate that peaked in 2016.

Scope

- Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the mobile apps market in Belgium
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the mobile apps market in Belgium
- Leading company profiles reveal details of key mobile apps market players global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the Belgium mobile apps market with five year forecasts by both value and volume

Reasons to buy

- What was the size of the Belgium mobile apps market by value in 2017?
- What will be the size of the Belgium mobile apps market in 2022?
- What factors are affecting the strength of competition in the Belgium mobile apps market?
- How has the market performed over the last five years?
- What are the main segments that make up Belgiums mobile apps market?

Executive Summary 2
Market value 2
Market value forecast 2
Market volume 2
Market volume forecast 2
Category segmentation 2
Geography segmentation 2
Market rivalry 2
Market Overview 7
Market definition 7
Market analysis 7
Market Data 9
Market value 9
Market volume 10
Market Segmentation 11
Category segmentation 11
Geography segmentation 12
Market Outlook 13
Market value forecast 13
Market volume forecast 14
Five Forces Analysis 15
Summary 15
Buyer power 17
Supplier power 19
New entrants 20
Threat of substitutes 22
Degree of rivalry 23
Leading Companies 25
Alphabet Inc 25
Facebook, Inc. 29
Snap Inc. 32
Ubisoft Entertainment S.A. 33
Macroeconomic Indicators 36
Country data 36
Methodology 38
Industry associations 39
Related MarketLine research 39
Appendix 40
About MarketLine 40

List Of Tables

List of Tables
Table 1: Belgium mobile apps market value: $ million, 2013-17(e)
Table 2: Belgium mobile apps market volume: thousand downloaded applications, 2013-17(e)
Table 3: Belgium mobile apps market category segmentation: $ million, 2017(e)
Table 4: Belgium mobile apps market geography segmentation: $ million, 2017(e)
Table 5: Belgium mobile apps market value forecast: $ million, 2017-22
Table 6: Belgium mobile apps market volume forecast: thousand downloaded applications, 2017-22
Table 7: Alphabet Inc: key facts
Table 8: Alphabet Inc: key financials ($)
Table 9: Alphabet Inc: key financial ratios
Table 10: Facebook, Inc.: key facts
Table 11: Facebook, Inc.: key financials ($)
Table 12: Facebook, Inc.: key financial ratios
Table 13: Snap Inc.: key facts
Table 14: Ubisoft Entertainment S.A.: key facts
Table 15: Ubisoft Entertainment S.A.: key financials ($)
Table 16: Ubisoft Entertainment S.A.: key financials ()
Table 17: Ubisoft Entertainment S.A.: key financial ratios
Table 18: Belgium size of population (million), 2013-17
Table 19: Belgium gdp (constant 2005 prices, $ billion), 2013-17
Table 20: Belgium gdp (current prices, $ billion), 2013-17
Table 21: Belgium inflation, 2013-17
Table 22: Belgium consumer price index (absolute), 2013-17
Table 23: Belgium exchange rate, 2013-17

List Of Figures

List of Figures
Figure 1: Belgium mobile apps market value: $ million, 2013-17(e)
Figure 2: Belgium mobile apps market volume: thousand downloaded applications, 2013-17(e)
Figure 3: Belgium mobile apps market category segmentation: % share, by value, 2017(e)
Figure 4: Belgium mobile apps market geography segmentation: % share, by value, 2017(e)
Figure 5: Belgium mobile apps market value forecast: $ million, 2017-22
Figure 6: Belgium mobile apps market volume forecast: thousand downloaded applications, 2017-22
Figure 7: Forces driving competition in the mobile apps market in Belgium, 2017
Figure 8: Drivers of buyer power in the mobile apps market in Belgium, 2017
Figure 9: Drivers of supplier power in the mobile apps market in Belgium, 2017
Figure 10: Factors influencing the likelihood of new entrants in the mobile apps market in Belgium, 2017
Figure 11: Factors influencing the threat of substitutes in the mobile apps market in Belgium, 2017
Figure 12: Drivers of degree of rivalry in the mobile apps market in Belgium, 2017
Figure 13: Alphabet Inc: revenues & profitability
Figure 14: Alphabet Inc: assets & liabilities
Figure 15: Facebook, Inc.: revenues & profitability
Figure 16: Facebook, Inc.: assets & liabilities
Figure 17: Ubisoft Entertainment S.A.: revenues & profitability
Figure 18: Ubisoft Entertainment S.A.: assets & liabilities

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