Cloud Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2019-2024

Increasing mobile gaming audience and digitalization in gaming technology are two of the key factors driving the market growth. Furthermore, constant update and maintenance of a backup are some of the benefits provided by cloud gaming. This eliminates the need for keeping physical copies of software and minimizes the overall gaming cost. Moreover, cloud gaming also offers a reduction of data storage and ease of accessibility to the users. All these factors have contributed to the overall popularity of cloud gaming. Additionally, improving network connectivity, availability of instant play games, and download- and installation-free gameplays on almost all operating systems and devices such as Android, Linux, Mac, iOS and Chrome OS are also catalyzing the market growth. Looking forward,to expects the market to reach a value of US$ 2,579 Million by 2024, registering a CAGR of 22% during 2019-2024.

Report Coverage:

Historical, Current and Future Market Trends

Market Breakup by Devices Type:
Smartphones
Smart TVs
Consoles
Tablets
PCs

Market Breakup by Genre:
Adventure/Role Playing Games
Puzzles
Social Games
Strategy
Simulation
Others

Market Breakup by Technology:
Video Streaming
File Streaming
Market Breakup by Gamers:
Hardcore Gamers
Casual Gamers

Market Breakup by Region:
North America
Europe
Asia Pacific
Middle East and Africa
Latin America

Competitive Landscape:

The report has also analysed the competitive landscape of the market with some of the key players being Utomik B.V., Nvidia Corporation, Snoost, Numecent Holdings Ltd., RemoteMyApp SP ZOO (Vortex), Parsec Cloud Inc., Paperspace, LiquidSky Software Inc., Simplay Gaming Ltd., Ubitus Inc., Microsoft Corporation, Sony, Amazon web services, Google, IBM Corporation, Samsung electronics, GameFly, CiiNow, Inc., etc.

Key Questions Answered in This Report:

How has the global cloud gaming market performed so far and how will it perform in the coming years?
What are the key regional markets in the global cloud gaming industry?
What is the breakup of the market based on the devices type?
What is the breakup of the market based on the genre?
What is the breakup of the market based on the technology?
What is the breakup of the market based on the gamers?
What are the various stages in the value chain of the global cloud gaming industry?
What are the key driving factors and challenges in the global cloud gaming industry?
What is the structure of the global cloud gaming industry and who are the key players?
What is the degree of competition in the global cloud gaming industry?
1 Preface
2 Scope and Methodology
2.1 Objectives of the Study
2.2 Stakeholders
2.3 Data Sources
2.3.1 Primary Sources
2.3.2 Secondary Sources
2.4 Market Estimation
2.4.1 Bottom-Up Approach
2.4.2 Top-Down Approach
2.5 Forecasting Methodology
3 Executive Summary
4 Introduction
4.1 Overview
4.2 Key Industry Trends
5 Global Cloud Gaming Market
5.1 Market Overview
5.2 Market Performance
5.3 Market Breakup by Devices Type
5.4 Market Breakup by Genre
5.5 Market Breakup by Technology
5.6 Market Breakup by Gamers
5.7 Market Breakup by Region
5.8 Market Forecast
6 Market Breakup by Devices Type
6.1 Smartphones
6.1.1 Market Trends
6.1.2 Market Forecast
6.2 Smart TVs
6.2.1 Market Trends
6.2.2 Market Forecast
6.3 Consoles
6.3.1 Market Trends
6.3.2 Market Forecast
6.4 Tablets
6.4.1 Market Trends
6.4.2 Market Forecast
6.5 PCs
6.5.1 Market Trends
6.5.2 Market Forecast
7 Market Breakup by Genre
7.1 Adventure/Role Playing Games
7.1.1 Market Trends
7.1.2 Market Forecast
7.2 Puzzles
7.2.1 Market Trends
7.2.2 Market Forecast
7.3 Social Games
7.3.1 Market Trends
7.3.2 Market Forecast
7.4 Strategy
7.4.1 Market Trends
7.4.2 Market Forecast
7.5 Simulation
7.5.1 Market Trends
7.5.2 Market Forecast
7.6 Others
7.6.1 Market Trends
7.6.2 Market Forecast
8 Market Breakup by Technology
8.1 Video Streaming
8.1.1 Market Trends
8.1.2 Market Forecast
8.2 File Streaming
8.2.1 Market Trends
8.2.2 Market Forecast
9 Market Breakup by Gamers
9.1 Hardcore Gamers
9.1.1 Market Trends
9.1.2 Market Forecast
9.2 Casual Gamers
9.2.1 Market Trends
9.2.2 Market Forecast
10 Market Breakup by Region
10.1 North America
10.1.1 Market Trends
10.1.2 Market Forecast
10.2 Europe
10.2.1 Market Trends
10.2.2 Market Forecast
10.3 Asia Pacific
10.3.1 Market Trends
10.3.2 Market Forecast
10.4 Middle East and Africa
10.4.1 Market Trends
10.4.2 Market Forecast
10.5 Latin America
10.5.1 Market Trends
10.5.2 Market Forecast
11 SWOT Analysis
11.1 Overview
11.2 Strengths
11.3 Weaknesses
11.4 Opportunities
11.5 Threats
12 Value Chain Analysis
13 Porters Five Forces Analysis
13.1 Overview
13.2 Bargaining Power of Buyers
13.3 Bargaining Power of Suppliers
13.4 Degree of Competition
13.5 Threat of New Entrants
13.6 Threat of Substitutes
14 Price Analysis
15 Competitive Landscape
15.1 Market Structure
15.2 Key Players
15.3 Profiles of Key Players
15.3.1 Utomik B.V.
15.3.2 Nvidia Corporation
15.3.3 Snoost
15.3.4 Numecent Holdings Ltd.
15.3.5 RemoteMyApp SP ZOO (Vortex)
15.3.6 Parsec Cloud Inc.
15.3.7 Paperspace
15.3.8 LiquidSky Software Inc.
15.3.9 Simplay Gaming Ltd.
15.3.10 Ubitus Inc.
15.3.11 Microsoft Corporation
15.3.12 Sony
15.3.13 Amazon web services
15.3.14 Google
15.3.15 IBM Corporation
15.3.16 Samsung electronics
15.3.17 GameFly
15.3.18 CiiNow, Inc.

List Of Tables

Table 1: Global: Cloud Gaming Market: Key Industry Highlights, 2018 and 2024
Table 2: Global: Cloud Gaming Market Forecast: Breakup by Devices Type (in Million US$), 2019-2024
Table 3: Global: Cloud Gaming Market Forecast: Breakup by Genre (in Million US$), 2019-2024
Table 4: Global: Cloud Gaming Market Forecast: Breakup by Technology (in Million US$), 2019-2024
Table 5: Global: Cloud Gaming Market Forecast: Breakup by Gamers (in Million US$), 2019-2024
Table 6: Global: Cloud Gaming Market Forecast: Breakup by Region (in Million US$), 2019-2024
Table 7: Global: Cloud Gaming Market Structure
Table 8: Global: Cloud Gaming Market: Key Players

List Of Figures

Figure 1: Global: Cloud Gaming Market: Major Drivers and Challenges
Figure 2: Global: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 3: Global: Cloud Gaming Market: Breakup by Devices Type (in %), 2018
Figure 4: Global: Cloud Gaming Market: Breakup by Genre (in %), 2018
Figure 5: Global: Cloud Gaming Market: Breakup by Technology (in %), 2018
Figure 6: Global: Cloud Gaming Market: Breakup by Gamers (in %), 2018
Figure 7: Global: Cloud Gaming Market: Breakup by Region (in %), 2018
Figure 8: Global: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 9: Global: Cloud Gaming Industry: SWOT Analysis
Figure 10: Global: Cloud Gaming Industry: Value Chain Analysis
Figure 11:Global: Cloud Gaming Industry: Porters Five Forces Analysis
Figure 12: Global: Cloud Gaming (Smartphones) Market: Sales Value (in Million US$), 2013-2018
Figure 13: Global: Cloud Gaming (Smartphones) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 14: Global: Cloud Gaming (Smart TVs) Market: Sales Value (in Million US$), 2013-2018
Figure 15: Global: Cloud Gaming (Smart TVs) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 16: Global: Cloud Gaming (Consoles) Market: Sales Value (in Million US$), 2013-2018
Figure 17: Global: Cloud Gaming (Consoles) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 18: Global: Cloud Gaming (Tablets) Market: Sales Value (in Million US$), 2013-2018
Figure 19: Global: Cloud Gaming (Tablets) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 20: Global: Cloud Gaming (PCs) Market: Sales Value (in Million US$), 2013-2018
Figure 21: Global: Cloud Gaming (PCs) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 22: Global: Cloud Gaming (Adventure/Role Playing Games) Market: Sales Value (in Million US$), 2013-2018
Figure 23: Global: Cloud Gaming (Adventure/Role Playing Games) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 24: Global: Cloud Gaming (Puzzles) Market: Sales Value (in Million US$), 2013-2018
Figure 25: Global: Cloud Gaming (Puzzles) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 26: Global: Cloud Gaming (Social Games) Market: Sales Value (in Million US$), 2013-2018
Figure 27: Global: Cloud Gaming (Social Games) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 28: Global: Cloud Gaming (Strategy) Market: Sales Value (in Million US$), 2013-2018
Figure 29: Global: Cloud Gaming (Strategy) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 30: Global: Cloud Gaming (Simulation) Market: Sales Value (in Million US$), 2013-2018
Figure 31: Global: Cloud Gaming (Simulation) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 32: Global: Cloud Gaming (Other Genre Types) Market: Sales Value (in Million US$), 2013-2018
Figure 33: Global: Cloud Gaming (Other Genre Types) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 34: Global: Cloud Gaming (Video Streaming) Market: Sales Value (in Million US$), 2013-2018
Figure 35: Global: Cloud Gaming (Video Streaming) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 36: Global: Cloud Gaming (File Streaming) Market: Sales Value (in Million US$), 2013-2018
Figure 37: Global: Cloud Gaming (File Streaming) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 38: Global: Cloud Gaming (Hardcore Gamers) Market: Sales Value (in Million US$), 2013-2018
Figure 39: Global: Cloud Gaming (Hardcore Gamers) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 40: Global: Cloud Gaming (Casual Gamers) Market: Sales Value (in Million US$), 2013-2018
Figure 41: Global: Cloud Gaming (Casual Gamers) Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 42: North America: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 43: North America: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 44: Europe: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 45: Europe: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 46: Asia Pacific: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 47: Asia Pacific: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 48: Middle East and Africa: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 49: Middle East and Africa: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024
Figure 50: Latin America: Cloud Gaming Market: Sales Value (in Million US$), 2013-2018
Figure 51: Latin America: Cloud Gaming Market Forecast: Sales Value (in Million US$), 2019-2024

Cloud Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2019-2024

Increasing mobile gaming audience and digitalization in gaming technology are two of the key factors driving the market growth. Furthermore, constant update and maintenance of a backup are some of

USD 1999 View Report

The Openwave Mobility (part of Enea): video traffic and cloud data management platforms

The Openwave Mobility (part of Enea): video traffic and cloud data management platforms market research report available in single user pdf license with Aarkstore Enterprise at USD 999

USD 999 View Report

Augmented Reality Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2019-2024

The global augmented reality gaming market is currently being catalyzed by technological advancements, coupled with a rising number of mobile gamers. Augmented reality, also known as AR, is the

USD 1999 View Report

Global Cloud Gaming Market Research Report 2019-2023

Cloud gaming, sometimes called gaming on demand, is a type of online gaming. In the context of China-US trade war and global economic volatility and uncertainty, it will have a

USD 2850 View Report

Fill The Form For Sample Request

Note : * Kindly provide us with your company id and get the sample reports at the earliest.

There is no Reviews available