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Traditional Toys and Games in Eastern Europe

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Increasing emphasis on child development as well as stabilising economies throughout Eastern Europe helped the regions market for traditional toys and games rebound in 2016. However, the market still faces significant headwinds due to declining birth rates and increased competition from video games. Manufacturers and retailers will need to concentrate on the remaining growth areas of traditional toys and games such as STEAM, high-tech and interactive toys, and toys targeted towards adults.

Traditional Toys and Games in Eastern Europe global briefing offers a comprehensive guide to the Toys and Games market at an international level. It looks at both global and regional level performances as well as providing category and channel analysis. It identifies the leading companies and offers strategic analysis of key factors influencing the industry, new product developments as well as future trends and prospects.

Product coverage: Traditional Toys and Games, Video Games.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the Toys and Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the markets major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.


Traditional Toys and Games in Eastern Europe
Euromonitor International
August 2017
Introduction
INTRODUCTION
Regional Overview
Leading Companies and Brands
Forecast Projections
Country Snapshots

USD 2400View Report

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Reports Details

Published Date : Aug 2017
No. of Pages :30
Country :World
Category :Consumer Goods
Publisher :Euromonitor
Report Delivery By :Email
Report Delivery Time :12 to 24 hours after placing the order.

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