Global In-flight Entertainment and Connectivity (IFEC) Market 2022 - Industry Briefing
This industry report offers market estimates of the global market, followed by a detailed analysis of the product, fit, airline business type, aircraft type, and region. The global market data on in-flight entertainment and connectivity can be segmented by product: IFE hardware, IFE connectivity, IFE content. In-flight entertainment and connectivity market is further segmented by fit: retrofit, linefit. Based on airline business type, the in-flight entertainment and connectivity market is segmented into: full-service carriers (FSC), low-cost carriers (LCC). On the basis of aircraft type, the in-flight entertainment and connectivity market also can be divided into: narrow body aircraft (NBA), wide body aircraft (WBA). In-flight entertainment and connectivity market by region is categorized into: Asia Pacific, Europe, North America, Rest of the World (RoW).
The global in-flight entertainment and connectivity market is highly competitive. The in-flight entertainment and connectivity market is dominated by key players, which are Astronics Corporation, Bluebox Aviation Systems Ltd., Burrana Pty Ltd., Gogo LLC, Honeywell International Inc. (BendixKing), Inmarsat Global Limited, Kontron AG, Lufthansa Systems GmbH & Co. KG, MOMENT, Panasonic Holdings Corporation, Rokki Sdn Bhd, Safran S.A., Sita Group, Stellar Entertainment Group Inc, Thales S.A., Viasat Inc.
The data-centric report focuses on market trends, status and outlook for segments. With comprehensive market assessment across the major geographies, the report is a valuable asset for the existing players, new entrants and the future investors.
Why buy this report?
- Get a detailed picture of the Global In-flight Entertainment and Connectivity Market
- Identify segments/areas to invest in over the forecast period in the Global In-flight Entertainment and Connectivity Market
- Understand the competitive environment, the markets leading players
- The market estimate for ease of analysis across scenarios in Excel format.
- Strategy consulting and research support for three months.
- Print authentication provided for the single-user license.
Part 2. Introduction
Part 3. In-flight entertainment and connectivity market overview
Part 4. Market breakdown by product
Part 5. Market breakdown by fit
Part 6. Market breakdown by airline business type
Full-service carriers (FSC)
Low-cost carriers (LCC)
Part 7. Market breakdown by aircraft type
Narrow body aircraft (NBA)
Wide body aircraft (WBA)
Part 8. Market breakdown by region
Rest of the World (RoW)
Part 9. Key companies
Bluebox Aviation Systems Ltd.
Burrana Pty Ltd.
Honeywell International Inc. (BendixKing)
Inmarsat Global Limited
Lufthansa Systems GmbH & Co. KG
Panasonic Holdings Corporation
Rokki Sdn Bhd
Stellar Entertainment Group Inc
Part 10. Methodology
DescriptionThe global aircraft thrust reverser actuation systems market is forecast to grow from USD 2.55 billion in 2022 to USD 4.13 billion by 2029, exhibiting a compound annual growth rateView Report
DescriptionThe military actuators market is poised for significant growth, with a projected value of USD 1.45 billion by 2029, exhibiting a compound annual growth rate (CAGR) of 2.5% during theView Report
In the context of China-US trade war and COVID-19 epidemic, it will have a big influence on this market. In-flight Entertainment Systems Report by Material, Application, and Geography GlobalView Report
In-flight entertainment (IFE) refers to the entertainment available to aircraft passengers during a flight. In the context of China-US trade war and global economic volatility and uncertainty, it will haveView Report
Fill The Form For Sample Request